A Writr’s Report: April 2021

Happy April! Spring is in full bloom, and boy howdy is it already shaping up to be a busy on. Let’s jump right in! Teaching Tech Tip: Use Flipgrid to make short informational videos If you’ve followed me at all, it probably doesn’t come as a surprise that I use Flipgrid a lot in my … Continue reading A Writr’s Report: April 2021

Making a Modern Pokémon Game: Part 3

Before We Begin If you haven’t already, you’ll probably want to go ahead and read Part One of this blog series, starting here. To summarize: it has become clear that the Pokémon has flatlined in terms of creativity. Sure, we get some new gimmick each generation like Mega Pokémon or Gigantamax, but that’s never enough … Continue reading Making a Modern Pokémon Game: Part 3

Making a Modern Pokémon Game: Part 2

Before We Begin If you haven’t already, you’ll probably want to go ahead and read Part One of this blog series, starting here. To summarize: it has become clear that the Pokémon has flatlined in terms of creativity. Sure, we get some new gimmick each generation like Mega Pokémon or Gigantamax, but that’s never enough … Continue reading Making a Modern Pokémon Game: Part 2

Making a Modern Pokémon Game: Part 1

Introduction So the Pokémon series has gotten stale. And by stale I mean it closely resembles that piece of bread that fell under your fridge 25 years ago and you just never bothered because you didn’t think it was that big of a deal but oh god now there’s an entire colony of mold living … Continue reading Making a Modern Pokémon Game: Part 1

Legend of Zelda: The Spirit of Adventure

Those who know me know that I’m a bit of a dork. Those of you who don’t know me probably also know that I’m a dork. I mean, my current photo on this website is of me wearing a dinosaur dress-shirt with a book-laden bow-tie. Pretty sure you get the idea. As a dork, I … Continue reading Legend of Zelda: The Spirit of Adventure